OverviewStart with a sketch, drawing, physical model, or only an idea—Rhino provides the tools to accurately model your designs ready for rendering, animation, drafting, engineering, analysis, and manufacturing. Rhino can create, edit, analyze, and translate NURBS curves, surfaces, and solids in Windows. There are no limits on complexity, degree, or size. Rhino3D uses NURBS. Non-Uniform Rational B-Splines (NURBS) are mathematical representations that can accurately define any shape from a simple 2-D line, circle, arc, or box to the most complex 3-D free-form organic surface or solid. Because of their flexibility and accuracy, NURBS models can be used in any process from illustration and animation to manufacturing.
Features
- User interface: extremely fast 3-D graphics, unlimited viewports, shaded working views, perspective working views, coordinate read-out, named views, popup recently-used commands, customizable popup commands, synchronize views, configurable middle mouse button, customizable icons and user workspace, customizable popup toolbar, extensive explorer-like on-line help, electronic updates, newsgroup support, and a 650-page color manual.
- Construction aids: unlimited undo and redo, undo and redo multiple, exact numeric input, object snaps, grid snaps, ortho, planar, named construction planes, next and previous construction planes, orient construction plane on curve, layers, layer filtering, background bitmaps, object hide/show, show selected objects, swap hidden objects, object lock/unlock, unlock selected objects, control and edit points on/off, and points off for selected objects.
- Create curves: point, line, polyline, polyline on mesh, free-form curve, circle, arc, ellipse, rectangle, polygon, helix, spiral, conic, TrueType text, point interpolation, control points (vertices), sketch.
- Create curves from other objects: extend, fillet, chamfer, offset, blend, from 2 views, cross section profiles, intersection, contour, section, border, silhouette, extract isopram, projection, pullback, sketch, wireframe, detach trim, 2-D drawings, flatten developable surfaces, extract points.
- Edit curves: control points, edit points, handlebars, smooth, fair, change degree, add/remove knots, add kinks, rebuild, refit, match, simplify, change weight, make periodic, adjust end bulge, adjust seam.
- Create surfaces: from 3 or 4 points, from 3 or 4 curves, from planar curves, from network of curves, rectangle, deformable plane, extrude, ribbon, rule, loft, developable, sweep along a path, sweep along two rail curves, revolve, rail revolve, blend, patch, drape, point grid, heightfield, fillet, chamfer, offset, TrueType text.
- Edit surfaces: control points, handlebars, change degree, add/remove knots, match, extend, merge, join, untrim, split surface by isoparms, rebuild, shrink, make periodic, Boolean (union, difference, intersection), unroll developable surfaces.
- Create solids: box, sphere, cylinder, tube, pipe, cone, truncated cone, ellipsoid, torus, extrude planar curve, extrude surface, cap planar holes, join surfaces, TrueType text.
- Edit solids: fillet edges, extract surface, Booleans (union, difference, intersection).
- Create meshes: from NURBS surfaces, from closed polyline, mesh face, plane, box, cylinder, cone, and sphere.

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Edit meshes: explode, join, weld, unify normals, apply to surface, reduce polygons.
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Edit tools: cut, copy, paste, delete, delete duplicates, move, rotate, mirror, scale, stretch, align, array, join, trim, split, explode, extend, fillet, chamfer, offset, twist, bend, taper, shear, orient, orient planar object on curve, flow along curve, smooth, project, object properties.
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Anotation: arrows, dots, dimensions (horizontal, vertical, aligned, rotated, radial, diameter, angle), text blocks, leaders, hidden line removal.
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Analysis: point, length, distance, angle, radius, bounding box, normal direction, area, area centroid, area moments, volume, volume centroid, volume moments, curvature graph, surface curvature, geometric continuity, deviation, naked edges, nearest point, surface analysis (draft angle, zebra stripe, environment map, Gaussian curvature, mean curvature, and minimum or maximum radius of curvature), hydrostatics.
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Rendering: shade, shade (OpenGL), shade selected objects, render (with textures, bumps, highlights, transparency, spot lights, and shadows, and customizable resolution), render preview (OpenGL), render preview selected objects, turntable, BMRT (raytrace and radiosity) user interface, POV (raytrace) user interface.
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File formats supported: DWG/DXF(AutoCAD 2000, 14, 13, and 12 ), SAT (ACIS), X_T (Parasolid), 3DS, LWO, STL, OBJ, AI, RIB, POV, UDO, VRML, BMP, TGA, JPG, CSV (export properties and hydrostatics), IGES (Alias, Ashlar Vellum, AutoFORM, AutoShip, Breault, CADCEUS, CAMSoft, CATIA, Cosmos, Delcam, FastSurf, FastSHIP, Intergrity Ware, IronCAD, LUSAS, Maya, MAX 3.0, MasterCAM, ME30, Mechanical Desktop, Microstation, NuGraf, OptiCAD, Pro/E, SDRC I-DEAS, Softimage, Solid Edge, SolidWorks, SUM 4, SURFCAM, TeKSoft, Unigraphics).
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File management: Notes, templates, merge files, export selected objects, save small, incremental save, bitmap file preview, Rhino file preview.
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I/O plug-ins: 3D Studio MAX, and programmer's I/O tool kit with source code.
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3-D digitizing support: MicroScribe 3D and Faro Space Arm.

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