


Faster and more efficient

PhotoModeler, the award-winning Windows based software program from Eos Systems, allows you to create accurate, high quality 3D models and measurements from photographs. PhotoModeler is widely used by professionals in the fields of:
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The new release, PhotoModeler 2011, offers fully automated background processing, Shapes, Imports, new export types, and many other new features.
See also the new PhotoModeler Scanner. The PhotoModeler Scanner provides all features of PhotoModeler and has additional the possiblility to create 3D models from photos. Notice: |
PhotoModeler is loaded with powerful and useful features to help you measure and model productively!
Easy to Use and LearnIncludes an advanced Windows user interface, Wizards for easy project set-up, extensive multimedia tutorials (over 4 hours playing time!), printed user guide, and extensive on-line help. Modeling ToolsCreate models using PhotoModeler's Point, Line, Curve, Edge, Cylinder, and Shape marking tools. Surface ToolsAdd surfaces to features defined by Points, Lines, Curves, and Edges. Create NRBS Surfaces from Lines, Edges, and Curves. Photo-texturesAdd photo-textures and colors to surfaces. Export textures with 3DS, OBJ, VRML, and 3DM. 3D ViewerView, measure, select objects, and interactively rotate the created 3D models with full photo-textures. |
Measurement ToolsPerform point, distance, length and area measurements right within PhotoModeler. Photo-ProjectionsCheck project quality by projecting 3D data onto your photos. Photograph HandlingWork with any number of photographs, add new photographs at any time, and import many different image formats. * Image Control: Use extensive Zoom Tools for accurate sub-pixel marking, Photo Rotate for easier viewing, and Image Enhancement for increased visibility. Camera SupportUse images from digital, film, or video cameras. Automatic Camera Orientation determines the position of the camera when the image was taken. Use different cameras in the same project. |
Scale/Rotate/TranslateThis feature provides you the ability to apply proper scale to your project and set your model in the proper coordinate system for exporting. Export CapabilitiesExport your model to Autodesk DXF (2D and 3D), 3D Studio 3DS, Wavefront OBJ, VRML (1&2), IGES, OpenNURBS/Rhino, StereoLithography STL, RAW, Maya Script format, and Google Earth's KML and KMZ. Camera CalibratorAccurately measure your camera's focal length, principal point, digitizing aspect ratio and lens distortion. Customizable InterfaceControl the layout and appearance of your PhotoModeler screen. Customizable items include toolbars, short cut keys, and colors for items such as 3D objects, Projections, and the 3D Viewer. |
ShapesShapes are geometric solids like boxes, wedges, pyramids, etc. that provide a very fast way to add man-made objects to a scene by marking just a sub-set of the shape's edges on the photo(s). Google Earth ExportPhotoModeler has a number of export formats but a very interesting one is the Google Earth KML/KMZ format. You can easily put a model generated in PhotoModeler into the geographical context provided by the Google Earth world viewer. NURBS SurfacesNURBS Surface construction features allow for modeling of complex curved surfaces. NURBS Curve ModelingHigh quality NURBS Curve tool provides great modeling capabilities for objects/scenes with curved edges. Inverse CameraEnter a few known control points or constraints and the focal length and position of an unknown camera is automatically calculated for projects involving single or multiple photos. ConstraintsEnter known relationships into the project (e.g. parallel, perpendicular, collinear, etc) to fine-tune processing. |
Texture Extraction and Ortho-PhotosExtract images from surfaces by removing any perspective and shape distortions and use them as texture maps in rendering programs, or export them as orthographic photomaps. Sub-Pixel Target MarkingHigh precision point measurement with circular targets based on advanced computer vision techniques. ImportsImports provide the ability to import 3d data into PhotoModeler from external sources. These imports can be used as control points (to help define the shape and coordinate system), as objects (that can be individually rotated and translated to match the existing project data), or as scenes that can be used to combine data. Control Points and Perspective MatchingEnter known 3D point locations into PhotoModeler and accurate camera positions and angles are generated automatically. Improve camera geometry or match a camera to a perspective photograph for a rendering program. Offset PointsCreate 3d points that are offset along a coordinate axis or a vector defined by two points. Good for jigs and evidence markers or accurate modeling of points that cannot be targetted. |
Silhouettes Solids ModelingProvides the ability to quickly model complex and organic shapes. Edge ModelingModel linear features even when distinct end points cannot be matched across the photographs. Cylinder ModelingModel and measure cylindrical shaped objects such as pipes and pillars. Single Photograph SupportUse InverseCamera with several known control points or object constraints to model from a single photo. This allows the use of photographs from historical archives, bystanders, and third parties for producing 3D data. Automated Tools for Surface ModelsAutomated marking, referencing, and surfacing aid in high-density surface model creation. Project MergeCombine two or more PhotoModeler projects into a single project. ProgrammabilityUse a DDE (Dynamic Data Exchange) interface to control certain functions in PhotoModeler and to have data fed in through other Windows applications. |
Detailed consulting for this product you will get on request via our contact form or the following contact details.
Tel.: +49 6171 50 800 20
Fax: +49 6171 50 824 35
Email: info@rsi-gmbh.de
Product broschures and Demos you will find here














